THE LIVING DAYLIGHTS

THE AIM OF THE GAME
As James Bond you must shoot your way through all eight levels before
you at last come face to face with the evil arms dealer - Brad 
Whittaker.
General Koskov, the Russian KGB double dealing agent helps Bond 
through his adventure - watch him closely - he may be treacherous!
Once Whittaker's forces are destroyed, your mission is accomplished and
the beautiful Kara is yours!

Level 1 - Gibraltar
Bond begins his adventure with a test of the defenses on the island of
Gibraltar in the Mediterranian. He must match his wits against the 
skills of the SAS armed only with a paint pellet gun. After all, it is
only a mock battle, or is it? Could one of the SAS men really be an 
enemy in disguise? Take care, he is out to kill!

Level 2 - The Lenin People's Music Conservatory
Can you get the Russian defector Koskov away from his KGB guards 
without injuring any of the music lovers enjoying the show inside. 
Koskov will follow you but it is up to you to defend him from the 
snipers who appear all over the building. Get him out of the area 
quickly.

Level 3 - The Pipeline
You must smuggle Koskov past the pipe workers and send him on his way 
down the Trans-Siberian Pipeline. Watch out for the Russian Guards and
the added danger of falling pipes!

Level 4 - The Mansion House
You have managed to rescue Koskov but somebody wants him back! They 
have sent the ruthless killer Necros to snatch him back from the 
British Secret Service. Disguised as a milkman, he and his friends will
try every dirty trick to get Koskov back. Watch out!

Level 5 - The Fairground
You have to meet your fellow agent but Necros has followed you and has
orders to kill!

Level 6 - Tangiers
Your mission to find the missing Koskov takes you to the rooftops of 
Tangiers where you must battle for your life.

Level 7 - The Military Complex
Trapped in the Afghanistan desert in the middle of a Russian Air Base.
No problem for 007! Watch out as the enemy release all their forces
against you. Can you survive?

Level 8 - Whittakers House
You finally meet the Mastermind behind the dastardly plot - Brad 
Whittaker the American Arms dealer and military historian. He unleases
all the power of his arsenal against you but you must fight on to reach
him.

CONTROLLING BOND
	
RIGHT  |
LEFT   |     control the cursor showing where Bond is aiming.
UP     |
DOWN   |

FIRE
Fires Bond weapon at cursor position.

If you press Right (or push Joystick Right) so that the cursor hits the
right side of the screen then Bond will run in that direction until you
release the button.
To make Bond jump and duck under flying objects etc., hold the fire 
button down while pushing UP and DOWN respectively.

THE STATUS PANEL
This is the area at the bottom of the screen and shows Bond strength, 
no. of lives left, current weapons and score.

EXTRA WEAPONS
Bond must fight through 8 levels to reach Brad Whittaker, the 
Mastermind behind all his troubles. Between each of these levels Q has
kindly given Bond a chance to pick a weapon (or object) that may help
him in his mission. Unfortunately only one of the objects you can 
choose will prove useful on the next level. You have only 5 seconds to
decide. Use the joystick or direction keys to highlight the weapon you 
require and press fire to select. Remember only one will be of real 
use.

SELECTING THE WEAPON DURING PLAY
To select the special weapon, object you have chosen, move the firing 
sight down to oe hottom right of the screen. The status panel will show
the current weapon and pressing fire will switch between the gun and 
the extra weapon. Moving up onto the piaying area will continue the 
game, but now Bond can use the selected weapon.

NOTE: Some weapons can only be used once. If you choose an object that
cannot be used as a weapon, selecting it, activates the object and 
leaves you with the Walther PPK, to continue shooting. Among the 
weapons/objects you can choose are: 
Bazookas, grenades, night vision glasses, missile-firing pens and 
cigarettes, a hard hat, bombs, mortars, crossbows and a ghetto 
blaster!!

